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Rarity: Common ( T : Add U.Buy from Store ⊕ More like this 0 0
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Rarity: Common ( T : Add U.Buy from Store ⊕ More like this 0 0
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Rarity: Common ( T : Add R.Buy from Store ⊕ More like this 0 0
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Rarity: Common ( T : Add B.Buy from Store ⊕ More like this 0 0
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$0.20Ankle Biter [Outlaws of Thunder Junction]Cost: G Deathtouch "Little tip, newcomer. Give your boots a shake in the morning before you put them on." Annie Flash, to KellanBuy from Store ⊕ More like this 0 0
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Cost: 1 R Thunder Salvo deals X damage to target creature, where X is 2 plus the number of other spells you've cast this turn. You said one weapon in the duel. Ain't my fault you forgot to specify size.Buy from Store ⊕ More like this 0 0
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Cost: 4 B Whenever you commit a crime during your turn, Overzealous Muscle gains indestructible until end of turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a cr...Buy from Store ⊕ More like this 0 0
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Cost: 4 W When Stagecoach Security enters the battlefield, creatures you control get 1/ 1 and gain vigilance until end of turn. Plot 3 W (You may pay 3 W and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.Buy from Store ⊕ More like this 0 0
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Cost: 2 B When Vault Plunderer enters the battlefield, target player draws a card and loses 1 life. Kind of them to put all their valuables in the same place.Buy from Store ⊕ More like this 0 0
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$0.20Cactusfolk Sureshot [Outlaws of Thunder Junction]Cost: 2 R G Reach Ward 2 (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays 2.) At the beginning of combat on your turn, other creatures you control with power 4 or greater gain trample and haste until end of turn.Buy from Store ⊕ More like this 0 0
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Cost: 2 R At the beginning of combat on your turn, choose one Target creature you control gets 2/ 0 until end of turn. Target creature you control gains menace and haste until end of turn.Buy from Store ⊕ More like this 0 0
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Cost: 4 W Flying When Sterling Supplier enters the battlefield, put a 1/ 1 counter on another target creature you control. The Sterling Company can always rely on him to bring the thunder.Buy from Store ⊕ More like this 0 0
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Cost: 3 When Sterling Hound enters the battlefield, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) "Beware of Cog" Prosperity courthouse signBuy from Store ⊕ More like this 0 0
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Cost: 1 R Reach 1. T : Deadeye Duelist deals 1 damage to target opponent. Slickshots are always eager to demonstrate their skills to whomever questions them.Buy from Store ⊕ More like this 0 0
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Cost: 4 R Trick Shot deals 6 damage to target creature and 2 damage to up to one other target creature token. "Cowerin behind your buddy ain't gonna help, ya yellow-bellied lowlife." Tyron, Slickshot duelistBuy from Store ⊕ More like this 0 0
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$0.30Phantom Interference [Outlaws of Thunder Junction]Cost: U Spree (Choose one or more additional costs.) 2 Create a 2/2 white Spirit creature token with flying. 1 Counter target spell unless its controller pays 2. To his enemies chagrin, Winston was every bit as meddlesome dead as he had been alive.Buy from Store ⊕ More like this 0 0
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Cost: 2 G Freestrider Commando enters the battlefield with two 1/ 1 counters on it if it wasn't cast or no mana was spent to cast it. Plot 3 G (You may pay 3 G and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.Buy from Store ⊕ More like this 0 0
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Cost: 2 U Vigilance Slickshot Vault-Buster gets 2/ 0 as long as you've committed a crime this turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.) Sure it's risky, but that's what makes it fun That and the money. And the bankers faces.Buy from Store ⊕ More like this 0 0
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$0.20Aloe Alchemist [Outlaws of Thunder Junction]Cost: 1 G Trample When Aloe Alchemist becomes plotted, target creature gets 3/ 2 and gains trample until end of turn. Plot 1 G (You may pay 1 G and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.Buy from Store ⊕ More like this 0 0
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Cost: 1 B Lifelink When Desperate Bloodseeker enters the battlefield, target player mills two cards. (They put the top two cards of their library into their graveyard.) With no mammals around, some vampires tried to feed on cactusfolk, with horrible results for everyone involved.Buy from Store ⊕ More like this 0 0
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$0.20Loan Shark [Outlaws of Thunder Junction]Cost: 3 U When Loan Shark enters the battlefield, if you've cast two or more spells this turn, draw a card. Plot 3 U (You may pay 3 U and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.Buy from Store ⊕ More like this 0 0
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Cost: 2 B Flying Blacksnag Buzzard enters the battlefield with a 1/ 1 counter on it if a creature died this turn. Plot 1 B (You may pay 1 B and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.Buy from Store ⊕ More like this 0 0
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Cost: 1 G Create an X/X green Elemental creature token, where X is the greatest power among creatures you control. Plot 2 G (You may pay 2 G and exile this card from your hand. Cast it as a sorcery on...Buy from Store ⊕ More like this 0 0
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$0.20Rambling Possum [Outlaws of Thunder Junction]Cost: 2 G Whenever Rambling Possum attacks while saddled, it gains 1/ 2 until end of turn. Then you may return any number of creatures that saddled it to their owner's hand. Saddle 1 (Tap any number o...Buy from Store ⊕ More like this 0 0
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